import React, { useEffect, useState } from "react"; import logo from "./logo.svg"; import "./App.css"; import FileIOComponent from "./components/FileIOComponent"; import MidiComponent from "./components/MidiComponent"; //import EditorComponent from "./components/EditorComponent"; import { Parser } from "binary-parser"; // converts SYSEX file to the dump format the system uses (and the implementation refers to) function parse(binary) { // check if the binary is a valid KORG-produced SYSEX file if (binary.length !== 297) { throw new Error("incorrect file length"); } if (binary[0] !== 0xf0) { throw new Error("first byte is not SYSEX byte"); } if (binary[1] !== 0x42) { throw new Error("manufacturer code is not KORG"); } if (binary[4] !== 0x40) { throw new Error("not a program dump"); } if (binary[5] !== 0x00) { // in all files found in the wild it's always zero throw new Error("sixth byte is not zero"); } if (binary[binary.length - 1] !== 0xf7) { throw new Error("last byte is does not end SYSEX message"); } const trimmedBinary = binary.slice(5, -1); // every eigth byte is padding, so we remove it const unpaddedBinary = trimmedBinary.filter((el, idx) => idx % 8); const timbre = new Parser() .uint8("midiChannel") // in 7 bits .bit2("assignMode") .bit1("eg2Reset") .bit1("eg1Reset") .bit1("triggerMode") .bit2("keyPriority") .uint8("unisonDetune") .uint8("pitchTune") .uint8("pitchBendRange") .uint8("pitchTranspose") .uint8("pitchVibratoInt") .uint8("osc1Wave") .uint8("osc1WaveCtrl1") .uint8("osc1WaveCtrl2") .uint8("osc1DWGSWave") .seek(1) .bit2("ignore1") .bit2("osc2ModSelect") .bit2("ignore2") .bit2("osc2Wave") .uint8("osc2Semitone") .uint8("osc2Tune") .bit1("ignore3") .bit7("portamentoTime") .uint8("osc1Level") .uint8("osc2Level") .uint8("noiseLevel") .uint8("filterType") .uint8("filterCutoff") .uint8("filterResonance") .uint8("filterEG1Intensity") .uint8("filterVelocitySense") .uint8("filterKeyboardTrack") .uint8("ampLevel") .uint8("ampPanpot") .bit1("ignore4") .bit1("ampSW") .bit5("ignore5") .bit1("ampDistortion") .uint8("ampVelocitySense") .uint8("ampKeyboardTrack") .uint8("eg1Attack") .uint8("eg1Decay") .uint8("eg1Sustain") .uint8("eg1Release") .uint8("eg2Attack") .uint8("eg2Decay") .uint8("eg2Sustain") .uint8("eg2Release") .bit2("ignore6") .bit2("lfo1KeySync") .bit2("ignore7") .bit2("lfo1Wave") .uint8("lfo1Freq") .bit1("lfo1TempoSync") .bit2("ignore8") .bit5("lfo1SyncNote") .bit2("ignore9") .bit2("lfo2KeySync") .bit2("ignore10") .bit2("lfo2Wave") .uint8("lfo2Freq") .bit1("lfo2TempoSync") .bit2("ignore11") .bit5("lfo2SyncNote") .bit4("patch1Dest") .bit4("patch1Src") .uint8("patch1Intensity") .bit4("patch2Dest") .bit4("patch2Src") .uint8("patch2Intensity") .bit4("patch3Dest") .bit4("patch3Src") .uint8("patch3Intensity") .bit4("patch4Dest") .bit4("patch4Src") .uint8("patch4Intensity"); const parser = new Parser() .endianess("big") .string("name", { encoding: "ASCII", length: 12 }) .seek(2) .bit5("ignore12") .bit3("arpTriggerLength") .bit8("arpTriggerPattern") .bit2("ignore13") .bit2("voiceMode") .bit4("ignore14") .bit4("scaleKey") .bit4("scaleType") .seek(1) .bit1("delayFxSync") .bit3("ignore15") .bit4("delayFXTimeBase") .uint8("delayFXDelayTime") .uint8("delayFXDepth") .uint8("delayFXType") .uint8("modFXLFOSpeed") .uint8("modFXDepth") .uint8("modFXType") .uint8("eqHiFreq") .uint8("eqHiGain") .uint8("eqLowFreq") .uint8("eqLowGain") .uint8("arpTempo") .uint8("arpSeqTempo") .bit1("arpOnOff") .bit1("arpLatchOnOff") .bit2("arpTarget") .bit1("ignore16") .bit1("arpKeySync") .bit4("arpRange") .bit4("arpType") .uint8("arpGateTime") .uint8("arpResolution") .uint8("arpSwing") .uint8("kbdOctave") .nest("timbre1", { type: timbre }) .seek(56) .nest("timbre2", { type: timbre }) .seek(56); // make a vocoder timbre instead of ignoring it LMAO console.log(parser.parse(unpaddedBinary)); // do stuff with the parsed object } function PatchEditor() { const [patch, setPatch] = useState(); return (